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Microsoft 070-544 Exam Syllabus Topics:
| Section | Objectives |
|---|---|
| Topic 1: Pushpins and Shapes | - Using shapes and layers for spatial data - Adding and configuring pushpins |
| Topic 2: Debugging and Optimization | - Performance considerations and practices - Debugging JavaScript in Virtual Earth applications |
| Topic 3: Map Views and Modes | - Switching between 2D and 3D modes - Setting map view specifications |
| Topic 4: Map Interaction and Events | - Custom control integration with map events - Handling map events and user interaction |
| Topic 5: Data Integration | - Working with AJAX and server-side data - Integrating external data (GeoRSS, MapCruncher tiles) |
| Topic 6: Virtual Earth Map Fundamentals | - Understanding Virtual Earth 6.0 architecture and API - Initializing and displaying maps in applications |
Microsoft TS: Ms Virtual Earth 6.0, Application Development Sample Questions:
1. The locations of the vehicles of your company are available as coordinates. You need to display only the current location of a vehicle on a Virtual Earth 6.0 base map layer. What are two possible code segments you can use to achieve this goal? (Each correct answer presents a complete solution. Choose two.)
A) map = new VEMap('myMap'); map.LoadMap(); map.AddPushpin(new VELatLong(latitude, longitude));
B) map = new VEMap('myMap'); map.LoadMap(); layer = new VEShapeLayer(); map.AddShapeLayer(layer); shape = new VEShape(VEShapeType.Pushpin, new VELatLong(latitude, longitude)); layer.AddShape(shape);
C) map = new VEMap('myMap'); map.LoadMap(); shape = new VEShape(VEShapeType.Pushpin, new VELatLong(latitude, longitude)); map.AddShape(shape);
D) map = new VEMap('myMap'); map.LoadMap(); map.AddPushpin(new VELatLong(longitude, latitude));
E) map = new VEMap('myMap'); map.LoadMap(); layer = new VEShapeLayer(); map.AddShapeLayer(layer); shape = new VEShape(VEShapeType.Pushpin, new VELatLong(longitude, latitude)); layer.AddShape(shape);
2. You are creating an application that will display a Virtual Earth 6.0 map inside a pop-up window that will be viewed by using Microsoft Internet Explorer.
You write the following code segment.
0 1 var map = null;
0 2 function GetMap(){
0 3 map = new VEMap('Map');
0 4 map.LoadMap();
0 5 ...
0 6 }
You need to ensure that the following requirements are met:
The height of the map is half the height of the pop-up window.
The width of the map is one-third the width of the pop-up window.
Which code segment should you insert at line 05?
A) document.getElementById('Map').style.width = document.body.offsetWidth/3; document.getElementById('Map').style.height = document.body.offsetHeight/2;
B) map.Resize(document.body.offsetWidth/3, document.body.offsetHeight/2);
C) document.getElementById('Map').style.width = document.body.style.width/3; document.getElementById('Map').style.height = document.body.style.height/2;
D) map.Resize(document.body.style.width/3, document.body.style.height/2);
3. You need to create a cluster of pushpins for a large dataset that takes the least amount of time to load on a Virtual Earth 6.0 map. Which two actions should you perform? (Each correct answer presents part of the solution. Choose two.)
A) Implement client-side clustering by using JavaScript.
B) Start clustering by using the VEMap.onendzoom event.
C) Start clustering by using the VEMap.onchangeview event.
D) Implement server-side clustering by using Microsoft ASP.NET 2.0.
4. Your company displays apartments as pushpins on a Virtual Earth 6.0 map. You need to display the images of the apartments along with associated information in a tabular format within a pushpin pop-up bubble. What should you do?
A) Use the VEShape.SetDescription method with the object information as HTML to set the information in the pop-up bubble.
B) Use the VEShape.SetMoreInfoUrl method to import object information as plain text to set the information in the pop-up bubble.
C) Use the VEShape.SetMoreInfoUrl method to import object information as HTML to set the information in the pop-up bubble.
D) Use the VEShape.SetDescription method with the object information as plain text to set the information in the pop-up bubble.
5. You add a new pushpin to a Virtual Earth 6.0 map. You are creating an algorithm to calculate the polygon representation of a pushpin cluster. You write a step to verify that the pushpin belongs to the cluster. You need to identify whether to recalculate the polygon representation. What should you do?
A) Calculate the bounding box of all pushpins and verify whether the location of the new pushpin lies inside the bounding box.
B) Calculate the convex hull of all pushpins and verify whether the location of the new pushpin lies outside the convex hull.
C) Calculate whether the location of the new pushpin overlaps the center point of all pushpins.
D) Calculate the minimum bounding rectangle of the polygon and verify whether the location of the new pushpin lies inside the minimum bounding rectangle.
Solutions:
| Question # 1 Answer: A,C | Question # 2 Answer: B | Question # 3 Answer: C,D | Question # 4 Answer: A | Question # 5 Answer: B |
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